11/22/2023 0 Comments Rimworld tips for mid games![]() ![]() My current map has no ancient dangers which, yes, made it worse. not sure the game expects you to cover the map with mining bases). Your solutions are all good but very situational and not necessarily working as designed (e.g. I had this steel crisis in several games now. I got low lateron but did not replace those turrets all the time. No, my max turret count was five with a big base of 10 people or so which helped a lot of in several raids. Quote from: Jibbles on September 03, 2017, 05:49:37 AMĪre you building your walls out of steel or something? Building a bunch of turrets out of steel that gets destroyed? Of course I'll have times where I'm getting low, but it's not like I'm just waiting around for steel to drop by in order to progress, at least in most biomes. If you take the cryptos you'll get some more, but then you have to deal with who is inside them ( I haven't opened those yet, but I will at some point and hope for new recruits). I counted that this was 19x19 or so, which is almost 400 tiles so 400x (4-5) gives between 1500-2000 steel. I let them take care of some raiders (2 in 1) and then I came back to finish them off. This one contained just 1 scyther and 1 centipede, despite its size. I think raids scale differently with her and it might be harder. With a good shooter and a good rifle, it is often easy enough to kill 2-3 raiders with 1 pawn though, so you can get out of a lot of situations without much trouble. Here's an example of how I start out an expansion.Īlways keep a pod ready to go, that way if you have a raid that you can't kill, just get out of there. ![]() Lots of ship chunks drop on those extra maps as well, so you can rotate between them and mine those for components. Since steel is heavy and impractical to transport, I build a pod launcher and send home a batch of 300 as soon as I reah that. A big one can yield a few thousand steel, even without opening the caskets. As it is you can accidently dig yourself in a hole without nocticing and then while not being actual in danger of your base dying still having nowhere to actively progress to fix your problem.Ī single "ok" miner with some pemmican can dig out a huge amount of steel in short time by doing nothing else, and living right on the spot so no time wasted walking.Īlso, my latest realisation is that you can salvage a lot of steel from ancient dangers. Heck, allowing to make a resource request like the missions by other settlements would be a gods end instead of hoping an expensive caravan request will give you what you need. I mainly feel there is either an intermediate step missing that allows you to make due with less steel (but then with maybe worse equipment) or get steel somehow till you get late tech. ![]() a trader with a steel coming along can be cringe worthily long (particularly in biomes where caravans need weeks to reach the next settlement and a month for a round trip). Overall to me the issue is you can hit a "no play" zone in the game where you are left with no progress to achieve and twiddle your thumbs until RNG comes to the rescue and the wait period for e.g. So all you are left to do is wait and manage raids which means your security which is mostly build of steel is also at risk (even worse if it is a potent manhunter pack capable to destroy turrets). I also get the impression in previous versions there were more drops of steel slags/spaceship parts to at least feed you a lifeline. While you can manage other resources via strategy with steel you are left to unreliable traders and spaceships falling from the sky. While components can be kind of managed as you don't need it for as much there comes a point in mid to late game (just before hitting drilling) where steel is needed for everything you might want to build at the time. Everything even more advanced needs components. ![]() The main issue being: Everything advanced needs steel. I play rim world quite a while but I find it always hits a spot in midgame where you end up bored as you have to wait for long stretches of time to get the resources you need. ![]()
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